š IRL SERIES INDEX
Indirect Resonance Learning (IRL)#
PEIRA ā Physical Education Indirect Regime Awareness#
This index collects all IRL modules within the PEIRA discipline.
š§ What IRL Teaches#
IRL modules reveal how everyday play naturally contains:
- Triadic structures
- Regime transitions
- Inversion moments
- Coherence and drift cycles
- Embodied or cognitive resonance
Each module highlights a different domain where these patterns appear.
šļø SPORTS MODULES#
Baseball#
Triadic field geometry, inning structure, and regime transitions.
/docs/education/peira/IRL/Baseball.md
Basketball (Basic)#
Triadic lanes, roles, and offense/defense/transition regimes.
/docs/education/peira/IRL/Basketball.md
Basketball (Advanced)#
Triadic spacing systems, tempo regimes, and collective inversion.
/docs/education/peira/IRL/Basketball_Advanced.md
Bowling#
Triadic phases (approach ā release ā impact) and scoring regimes.
/docs/education/peira/IRL/Bowling.md
Volleyball#
Triadic touches, spatial arrays, and cooperative regime timing.
/docs/education/peira/IRL/Volleyball.md
Tennis#
Triadic shot types, match regimes, and timing windows.
/docs/education/peira/IRL/Tennis.md
Soccer#
Triadic field lanes, role systems, and transition regimes.
/docs/education/peira/IRL/Soccer.md
š CARD & STRATEGY MODULES#
Poker#
Triadic decision loops (fold ā call ā raise) and emotional regimes.
/docs/education/peira/IRL/Poker.md
Magic: The Gathering#
Triadic resource systems, timing layers, and regime inversion.
/docs/education/peira/IRL/Magic_The_Gathering.md
š² BOARD GAME MODULES#
Chess (Basic)#
Triadic phases (opening ā middlegame ā endgame) and spatial regimes.
/docs/education/peira/IRL/Chess.md
Chess (Advanced)#
Triadic evaluation layers, structural regimes, and initiative inversion.
/docs/education/peira/IRL/Chess_Advanced.md
Monopoly#
Triadic economic arcs (acquisition ā development ā survival).
/docs/education/peira/IRL/Monopoly.md
Catan#
Triadic expansion loops and negotiation regimes.
/docs/education/peira/IRL/Catan.md
š± Purpose of the IRL Series#
The IRL series exists to show that triadic learning is already happening everywhere:
- in games
- in sports
- in strategy
- in timing
- in movement
- in social play
PEIRA simply names what people already feel.
IRL gives students a way to understand RTT concepts through lived experience, not abstraction.
š® Future Modules (Planned)#
- Table Tennis
- Rock Climbing
- Billiards
- Music Performance
- Dance / Choreography
- Driving / Racing
- Esports (various titles)
š§© Notes#
- IRL modules are intentionally simple, accessible, and fun.
- They serve as āonārampsā to deeper RTT concepts.
- Each module can be used independently or as part of a curriculum.
