UI Wireframe — TriadicFrameworks Prompts
This page is the front door for all wireframe specifications.
Purpose#
The Wireframe governs:
- how modules are visually structured
- how templates are rendered in the UI
- how stacks appear in navigation and teaching flows
- how worksheets and diagnostics are laid out
- how teaching bundles and posters are visually organized
- how RTT engines present their multi‑layer structure
- how UI consistency is maintained across the Prompts site
It is the canonical visual blueprint for the Prompts UI.
Core Wireframe Structure#
All prompt artifacts follow a shared structural pattern:
# Title
## Section 1 — Identity
Block…
## Section 2 — Operators
Block…
## Section 3 — Drift
Block…
## Section 4 — Coherence
Block…
## Section 5 — Regime‑Points
Block…
## Section 6 — Substrate
Block…
## Section 7 — Dimensions
Block…
## Section 8 — Domains
Block…
## Section 9 — Synthesis
Block…
Rules:
- Always 9 sections
- Always in RTT canonical order
- Always use
##for section headers - Blocks may contain text, diagrams, or examples
- No decorative emojis or icons
Module Wireframe#
Modules follow a specialized version of the core wireframe:
# Module Title
## Identity
Block…
## Purpose
Block…
## Operators
Block…
## Drift
Block…
## Coherence
Block…
## Substrate
Block…
## Dimensions
Block…
## Domains
Block…
## Examples
Block…
## Manifest
Block…
Rules:
- Always include Purpose
- Always include Examples
- Always include Manifest
- Always follow RTT canonical order
Template Wireframe#
Templates follow a simplified wireframe:
# Template Title
## Purpose
Block…
## Template Sections
Prompt blocks…
Rules:
- Template sections must follow template grammar
- No diagrams unless part of a teaching bundle
- Prompt blocks must follow prompt block formatting
Stack Wireframe#
Stacks follow a multi‑section layout:
# Stack Title
## Purpose
Block…
## Prompt Families
List…
## Usage
Block…
## Cross‑Links
Block…
## Manifest
Block…
Rules:
- Prompt families must be grouped by function
- Usage must reference engines and modules
- Manifest must reference module.json
Engine Wireframe#
RTT engines follow a strict multi‑layer layout:
# RTT Engine Name
## Overview
Block…
## Operators
Block…
## Drift‑Tensor
Block…
## Coherence Anchors
Block…
## Regime‑Points
Block…
## Substrate Behavior
Block…
## Dimensional Rails
Block…
## Domain Behavior
Block…
## Examples
Block…
Rules:
- Always 9 sections
- Always in RTT canonical order
- Examples must use prompt block formatting
Worksheet Wireframe#
Worksheets follow the canonical worksheet layout:
# Worksheet Title
## Section 1 — Identity
Prompt block…
## Section 2 — Operators
Prompt block…
## Section 3 — Drift
Prompt block…
## Section 4 — Coherence
Prompt block…
## Section 5 — Regime‑Points
Prompt block…
## Section 6 — Substrate
Prompt block…
## Section 7 — Dimensions
Prompt block…
## Section 8 — Domains
Prompt block…
## Section 9 — Synthesis
Prompt block…
Rules:
- Always 9 sections
- Always in RTT canonical order
- No diagrams unless part of a teaching bundle
Poster Wireframe#
Posters follow a large‑format layout:
# Poster Title
## Identity
Block…
## Operators
Block…
## Drift
Block…
## Coherence
Block…
## Regime‑Points
Block…
## Substrate
Block…
## Dimensions
Block…
## Domains
Block…
## Synthesis
Block…
Rules:
- Blocks may contain diagrams (SVG) or text
- No decorative emojis or icons
- Always 9 sections
Teaching Bundle Wireframe#
Teaching bundles follow a multi‑layer instructional layout:
# Teaching Bundle Title
## Lesson Overview
Block…
## Teaching Sequence
1. Capture
2. Analyze
3. Drift
4. Coherence
5. Synthesis
## Worksheets
Blocks or links…
## Posters
Blocks or links…
## Examples
Blocks…
Rules:
- Sequence must follow canonical RTT teaching flow
- Worksheets and posters must follow their wireframes
- Examples must use prompt block formatting
Cross‑Links#
index.md— UI front‑doorunlock-logic.md— unlock rulesdependency-graph.md— dependency graphflows.md— UI flowsoutput-format.md— output formattingoverlays.md— spine overlays
Manifest#
See module.json for the full registry of UI modules, templates, stacks, engines,
examples, and navigation structure.
