RTT_Showcase Walkthrough
Goal: See how φ, variance, resonance, entropy, and hybrid behavior show up in one level.
1. Start: Phi / Variance Area#
- Spawn in or walk to PhiVarianceArea.
- Look for BP_RTT_Primitives.
- Watch:
- how fields around it stabilize (variance),
- how φ shapes the “feel” of the space.
- If available, open RTT Operator Panel:
- note φ and variance values as you move around.
Question to notice:
When φ changes, does variance smooth or amplify the change?
2. Resonance Area#
- Move to ResonanceArea.
- Find BP_RTT_ResonanceDemo with the heatmap material.
- Watch:
- color shifts (amplitude + frequency),
- how fast the pattern breathes.
- In the Operator Panel:
- track ResonanceValue vs what you see on the mesh.
Question to notice:
When resonance amplitude spikes, what happens visually? Does it feel “louder” or “sharper”?
3. Entropy Area#
- Move to EntropyArea.
- Find BP_RTT_EntropyDemo with the entropy field material.
- Watch:
- bright regions (high entropy),
- how the field changes as you move or as the system evolves.
- In the Operator Panel:
- track EntropyValue and compare to the field’s brightness/size.
Question to notice:
Where does the system look like it’s about to “collapse” or change regime?
4. Hybrid Area#
- Move to HybridArea.
- Find BP_RTT_HybridDemo (particles / hybrid mesh).
- Watch:
- how the effect responds when resonance is high but entropy is low,
- how it behaves when entropy rises.
- In the Operator Panel:
- imagine a HybridValue combining resonance and entropy.
Question to notice:
When does the system feel “coherent but fragile”? That’s hybrid territory.
5. Connect to Benchmarks and TEL#
- UE6: you just saw the operators move.
- Benchmarks: each behavior (stability, envelope, collapse) can be measured.
- TEL: those measurements become nodes and channels in the operator lattice.
One‑line summary:
What you see in RTT_Showcase is exactly what Benchmarks score and what TEL encodes structurally.