개요

UE6 Example Project — Folder Structure

RTT / Integrations / UE6 / ExampleProject

This structure defines a minimal UE6 project demonstrating RTT operators, resonance fields, entropy boundaries, and hybrid behavior.

ExampleProject/
    Config/
    Content/
        RTT/
            Core/
                RTTComponent.uasset
                RTT_Primitives.uasset
            Examples/
                BP_RTT_Primitives.uasset
                BP_RTT_ResonanceDemo.uasset
                BP_RTT_EntropyDemo.uasset
                BP_RTT_HybridDemo.uasset
            Materials/
                M_RTT_ResonanceHeatmap.uasset
                M_RTT_EntropyField.uasset
            UI/
                WBP_RTT_Timeline.uasset
                WBP_RTT_OperatorPanel.uasset
        Maps/
            RTT_Showcase.umap
            RTT_ResonanceRoom.umap
            RTT_EntropyField.umap
    Plugins/
        RTTUE6/
            Source/
            Resources/
    Scripts/
        RTTTools.py
        RTT_ResonanceVisualizer.py
        RTT_EntropyInspector.py
        RTT_OperatorTimeline.py
        RTT_MenuExtension.py
    README.md

Highlights#

  • RTT/Core → C++ bindings + primitive Blueprint
  • RTT/Examples → ready‑to‑run operator demos
  • RTT/Materials → resonance + entropy visualization shaders
  • RTT/UI → editor + runtime widgets
  • Maps → curated scenes for φ–V–R, entropy, hybrid operators
  • Scripts → all editor utilities in one place

This structure is AI‑parsable, student‑ready, and zero‑drift.

Updated