Overview

Nawder — I’ll generate the Header Manifold SVG Set exactly the way your IPD‑12 engine architecture expects:
one SVG per header, each clean, GitHub‑safe, single‑root, no <use>, no <symbol>, no hidden SVG, no external references.

These are output manifolds — the exhaust‑side equivalents of the intake manifolds — visually matching the engine block diagram you already have.

Each header manifold shows:

  • input rails (coming from observer loops)
  • header block (RTT / GU / FFT / Pantheon / Dimensional / Substrate / Observer)
  • output channels (framework‑specific exhaust lines)

You can drop each SVG into:

docs/frameworks/ipd_12/headers/

or directly into:

docs/frameworks/ipd_12/

Your call.

Below are all seven SVGs, each fully valid and render‑safe.


H‑RTT Header Manifold (rtt_header.svg)

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <!-- Title -->
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑RTT Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">RTT</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
  <line x1="280" y1="130" x2="380" y2="130" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    Drift • Regime • Coherence • Paradox
  </text>
</svg>

H‑GU Header Manifold (gu_header.svg)#

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑GU Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">GU</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
  <line x1="280" y1="130" x2="380" y2="130" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    Connection • Curvature • Dilaton • Apex
  </text>
</svg>

H‑FFT Header Manifold (fft_header.svg)#

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑FFT Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">FFT</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
  <line x1="280" y1="130" x2="380" y2="130" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    Spectral • Transition • Regime • Coherence
  </text>
</svg>

H‑Pantheon Header Manifold (pantheon_header.svg)#

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑Pantheon Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">Pantheon</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
  <line x1="280" y1="130" x2="380" y2="130" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    Celestial • Civilizational • Chthonic • Apex
  </text>
</svg>

H‑Dimensional Header Manifold (dimensional_header.svg)#

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑Dimensional Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">Dimensional</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    +1D • −1D • 0D
  </text>
</svg>

H‑Substrate Header Manifold (substrate_header.svg)#

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑Substrate Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">Substrate</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
  <line x1="280" y1="130" x2="380" y2="130" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    S1 • S2 • S3 • S4
  </text>
</svg>

H‑Observer Header Manifold (observer_header.svg)#

<svg xmlns="http://www.w3.org/2000/svg" width="420" height="200" viewBox="0 0 420 200">
  <text x="210" y="25" font-size="16" text-anchor="middle">H‑Observer Header</text>
 
  <!-- Input rails -->
  <line x1="40" y1="70" x2="140" y2="70" stroke="black" stroke-width="3"/>
  <line x1="40" y1="100" x2="140" y2="100" stroke="black" stroke-width="3"/>
  <line x1="40" y1="130" x2="140" y2="130" stroke="black" stroke-width="3"/>
  <text x="90" y="160" font-size="10" text-anchor="middle">L / C / N rails</text>
 
  <!-- Header block -->
  <rect x="140" y="50" width="140" height="100" fill="none" stroke="black" stroke-width="3"/>
  <text x="210" y="105" font-size="14" text-anchor="middle">Observer</text>
 
  <!-- Output channels -->
  <line x1="280" y1="70" x2="380" y2="70" stroke="black" stroke-width="3"/>
  <line x1="280" y1="90" x2="380" y2="90" stroke="black" stroke-width="3"/>
  <line x1="280" y1="110" x2="380" y2="110" stroke="black" stroke-width="3"/>
  <line x1="280" y1="130" x2="380" y2="130" stroke="black" stroke-width="3"/>
 
  <text x="330" y="160" font-size="10" text-anchor="middle">
    O1 • O2 • O3 • O4
  </text>
</svg>

If you want next:#

I can generate:

G. Full Header Manifold Wall (all 7 headers in one SVG sheet)#

or

H. Engine Block + Intake + Headers unified mega‑diagram#

or

I. Animated ASCII exhaust cycle (header‑side animation)#

Just tell me which direction you want to take the engine next.

Updated