Panoramica

RTT Session Bot

Purpose#

It does not play a game.
It does not evaluate a board.
It does not run an external engine.

Instead:

Session watches dialogue and emits triadic identity across time.

This makes it the RTT engine for:

  • coherence
  • drift
  • regime shifts
  • collapse signatures
  • projection-loss
  • semantic continuity
  • emotional resonance
  • long-arc identity of a conversation

What Session Teaches#

  • Regime: local (message-level), structural (topic-level), continuity (session-level)
  • Drift: direction + strength of semantic/emotional flow
  • Collapse: sudden topic or intent failure
  • Projection-loss: inversion of long-term conversational identity
  • Ancestry: lineage of topics and intents
  • Triadic identity: unified Harmonia score for the entire session

Files#

module_session.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_session_schema.json#

JSON Schema for the StateEmitter output.

golden/example_input.txt#

A short conversation.

golden/example.json#

Full triadic state for that conversation.

Pipeline (v1)#

  1. Input: sequence of messages
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_session_schema.json

Scope#

  • No gameplay
  • No external engine
  • Pure RTT conversation identity
  • Full triadic overlays

Session is the coherence backbone of the entire bots suite.

Updated